Armas de fogo
Aleph
esc_yfsupershotgun
O ativo não define uma descrição estática.
Desempenho determinístico
Estatísticas
ataques
- cadencia
- 2
- dano_base
- 200
- dano_nivel
- 200
- dps_base
- 400
- dps_nivel
- 400
- energia
- Não
- intervalo
- 0.5
- projeteis
- 12
- slot
- primária
Modos de uso
Habilidades
GunFire
GunFireClasse: GunFire
- baseDamage
- 200
- bonusDps
- 0
- dynamicRecoil
- Não
- energyUsage
- Não
- fireTime
- 0.5
- fireType
- semi
- inaccuracy
- 0.045
- missChance
- 50
- missChanceCrouch
- 25
- projectileCount
- 12
- projectileType
- gic_standardbullet_c_shotgun
- projectileTypeMiss
- gic_standardbullet_miss_c_shotgun_pointblank
Funcionamento
Munição, acessórios e ferramentas
acessorios
- attachmentTags
- gic_sight
- attachmentsAvailable
- sight
- sightAttachment
- {"attachedName":"ironsights","attachmentAttached":true,"attachmentBonusType":"additive","attachmentBonuses":[0,0,0,0,0,0,0,0],"attachmentBonusesAlt":[0,0,0,0],"attachmentId":"gic_otk8_sight","removable":true,"specialAttachmentConfig":{"statusEffects":["gic_ews_attachment_sight"],"type":"scopeStatusEffect"}}
- usesAttachments
- Sim
durabilidade
- weaponAcceptRepairs
- Sim
- weaponDeterioration
- Sim
- weaponDurability
- 800, 1100
- weaponDurabilityMax
- 1100
- weaponRepairAcceptTags
- gic_repair
municao
- ammoAmount
- 8
- ammoMax
- 8
- consumeAmmoType
- gic_1850x70mm_buckshot, gic_1850x70mm_slug, gic_1850x70mm_slug_highexplosive, gic_1850x70mm_slug_whitephosphorus, gic_1850x70mm_flechette, gic_1850x70mm_pennyshot, gic_1850x70mm_starshell
- magazineProjectile
- gic_null
Cadeia declarativa
Projéteis
gic_gunfirenoise_standardknockbackNível 1 da cadeia
gic_nullNível 1 da cadeia
gic_shellcasing_shotgunshellNível 1 da cadeia
gic_shellcasing_shotgunshell_explosiveNível 1 da cadeia
gic_shellcasing_shotgunshell_flechetteNível 1 da cadeia
gic_shellcasing_shotgunshell_pennyshotNível 1 da cadeia
gic_shellcasing_shotgunshell_slugNível 1 da cadeia
gic_shellcasing_shotgunshell_starshellNível 1 da cadeia
gic_shellcasing_shotgunshell_whitephosphorusNível 1 da cadeia
gic_standardbullet_c_shotgunNível 1 da cadeia
gic_standardbullet_miss_c_shotgun_pointblankNível 1 da cadeia
gic_shellcasing_shotgunshell_endNível 2 da cadeia
gic_shellcasing_shotgunshell_explosive_endNível 2 da cadeia
gic_shellcasing_shotgunshell_flechette_endNível 2 da cadeia
gic_shellcasing_shotgunshell_pennyshot_endNível 2 da cadeia
gic_shellcasing_shotgunshell_slug_endNível 2 da cadeia
gic_shellcasing_shotgunshell_starshell_endNível 2 da cadeia
gic_shellcasing_shotgunshell_whitephosphorus_endNível 2 da cadeia
gic_standardbullet_miss_c_shotgunNível 2 da cadeia
gic_suppression_smallNível 2 da cadeia
Relações do jogo
Efeitos aplicados
Sangramento Leve - -10% CHANCE DE ACERTO e PRECISÃO | -20% ATK.
gic_bleeding_lightSangramento Leve - -10% CHANCE DE ACERTO e PRECISÃO | -20% ATK.gic_bleeding_lightTirogic_bulletshotTirogic_bulletshotgic_ews_attachment_sightgic_ews_attachment_sightgic_ews_attachment_sightgic_ews_attachment_sightRuídos de Disparo - Sem efeito. Efeito de Mensageiro para joias e habilidades.gic_gunfirenoiseSuprimido! - -33% Chance de Acerto e Precisão de EWS | -60% Altura do Salto | -25% ATK | Tempo de disparo do inimigo reduzido em 1s.gic_suppressedSuprimido! - -33% Chance de Acerto e Precisão de EWS | -60% Altura do Salto | -25% ATK | Tempo de disparo do inimigo reduzido em 1s.gic_suppressedRelações do jogo
Projéteis secundários
gic_shellcasing_shotgunshell_end
gic_shellcasing_shotgunshell_endgic_shellcasing_shotgunshell_explosive_endgic_shellcasing_shotgunshell_explosive_endgic_shellcasing_shotgunshell_flechette_endgic_shellcasing_shotgunshell_flechette_endgic_shellcasing_shotgunshell_pennyshot_endgic_shellcasing_shotgunshell_pennyshot_endgic_shellcasing_shotgunshell_slug_endgic_shellcasing_shotgunshell_slug_endgic_shellcasing_shotgunshell_starshell_endgic_shellcasing_shotgunshell_starshell_endgic_shellcasing_shotgunshell_whitephosphorus_endgic_shellcasing_shotgunshell_whitephosphorus_endgic_standardbullet_miss_c_shotgungic_standardbullet_miss_c_shotgungic_suppression_smallgic_suppression_smallgic_suppression_smallgic_suppression_smallRelações do jogo
Acessórios
Relações do jogo
Habilidades
Relações do jogo
Munições compatíveis
Buckshot 18.5x70mm Calibre 12
gic_1850x70mm_buckshotFlechette 18.5x70mmgic_1850x70mm_flechetteCartucho 18.5x70mm Pennygic_1850x70mm_pennyshotBalote 18.5x70mm Calibre 12gic_1850x70mm_slug18.5x70 [Alta Explosão]gic_1850x70mm_slug_highexplosive18.5x70 [Fósforo Branco]gic_1850x70mm_slug_whitephosphorusCartucho Estrela 18.5x70mmgic_1850x70mm_starshellRelações do jogo
Projéteis utilizados
gic_gunfirenoise_standardknockback
gic_gunfirenoise_standardknockbackgic_nullgic_nullgic_shellcasing_shotgunshellgic_shellcasing_shotgunshellgic_shellcasing_shotgunshell_explosivegic_shellcasing_shotgunshell_explosivegic_shellcasing_shotgunshell_flechettegic_shellcasing_shotgunshell_flechettegic_shellcasing_shotgunshell_pennyshotgic_shellcasing_shotgunshell_pennyshotgic_shellcasing_shotgunshell_sluggic_shellcasing_shotgunshell_sluggic_shellcasing_shotgunshell_starshellgic_shellcasing_shotgunshell_starshellgic_shellcasing_shotgunshell_whitephosphorusgic_shellcasing_shotgunshell_whitephosphorusgic_standardbullet_c_shotgungic_standardbullet_c_shotgungic_standardbullet_miss_c_shotgun_pointblankgic_standardbullet_miss_c_shotgun_pointblankÁudio representativo
Sons
Configuração declarativa
Dados adicionais
- ammoAmount
- 8
- ammoMax
- 8
- ammoProjectileCount
- 12, 1, 1, 1, 10, 8, 1
- ammoProjectileType
- gic_standardbullet_c_shotgun, gic_standardbullet_c_slug, gic_standardbullet_c_slug_highexplosive, gic_standardbullet_c_slug_whitephosphorus, gic_highvelbullet_c, gic_standardbullet_a_pennyshot_messenger, gic_1850x70mm_starshell_stage1
- ammoProjectileTypeMiss
- gic_standardbullet_miss_c_shotgun_pointblank, gic_standardbullet_miss_c_slug_pointblank, gic_standardbullet_miss_c_slug_highexplosive_pointblank, gic_standardbullet_c_slug_whitephosphorus, gic_highvelbullet_miss_c_pointblank, gic_standardbullet_miss_a_pennyshot_messenger, gic_1850x70mm_starshell_stage1
- attachmentTags
- gic_sight
- attachmentsAvailable
- sight
- baseOffset
- 0.4, 0.4
- consumeAmmoModule
- Sim
- consumeAmmoOrderedInventory
- Sim
- consumeAmmoTag
- gic_1850x70mm_ammo
- consumeAmmoType
- gic_1850x70mm_buckshot, gic_1850x70mm_slug, gic_1850x70mm_slug_highexplosive, gic_1850x70mm_slug_whitephosphorus, gic_1850x70mm_flechette, gic_1850x70mm_pennyshot, gic_1850x70mm_starshell
- crouchAccuracy
- Sim
- ejectProjectile
- Sim
- ejectProjectileType
- gic_null
- ejectProjectileTypeConfigs
- [object Object], [object Object], [object Object], [object Object], [object Object], [object Object], [object Object]
- fireShellProjectile
- gic_gunfirenoise_standardknockback
- magazineDamageValues
- 200, 200, 300, 50, 150, 275, 20
- magazineProjectile
- gic_null
- missChanceToggle
- Sim
- muzzleOffset
- -0.55, 0.25
- sightAttachment
- {"attachedName":"ironsights","attachmentAttached":true,"attachmentBonusType":"additive","attachmentBonuses":[0,0,0,0,0,0,0,0],"attachmentBonusesAlt":[0,0,0,0],"attachmentId":"gic_otk8_sight","removable":true,"specialAttachmentConfig":{"statusEffects":["gic_ews_attachment_sight"],"type":"scopeStatusEffect"}}
- singleBulletLoad
- Sim
- usesAttachments
- Sim
- weaponAcceptRepairs
- Sim
- weaponDeterioration
- Sim
- weaponDurability
- 800, 1100
- weaponDurabilityEffectMultiplier
- 1
- weaponDurabilityMax
- 1100
- weaponRepairAcceptTags
- gic_repair