Armas de fogo

XM-12 Protetor

gicexp_ts12

Usa Cartuchos de Espingarda 18.50x70mm.

Desempenho determinístico

Estatísticas

ataques

cadencia
10
dano_base
200
dano_nivel
200
dps_base
2000
dps_nivel
2000
energia
Não
intervalo
0.1
projeteis
12
slot
primária

Modos de uso

Habilidades

1
primária

GunFireswitchtube

GunFireswitchtube

Classe: GunFireswitchtube

ammointube
5
ammotubemax
5
baseDamage
200
bonusDps
0
dynamicRecoilMaxSteps
5
dynamicRecoilMissMultiplier
0.4
dynamicRecoilMultiplier
0.5
dynamicRecoilTickDuration
0.22
energyUsage
Não
fireTime
0.1
fireType
semi
inaccuracy
0.035
missChance
50
missChanceCrouch
25
projectileCount
12
projectileType
gic_standardbullet_c_shotgun

Funcionamento

Munição, acessórios e ferramentas

acessorios

attachmentTags
gic_sight
attachmentsAvailable
sight
usesAttachments
Sim

durabilidade

weaponAcceptRepairs
Sim
weaponDeterioration
Sim
weaponDurability
800, 1100
weaponDurabilityMax
1100
weaponRepairAcceptTags
gic_repair

municao

ammoAmount
15
ammoMax
15
consumeAmmoType
gic_1850x70mm_buckshot, gic_1850x70mm_slug, gic_1850x70mm_slug_highexplosive, gic_1850x70mm_slug_whitephosphorus, gic_1850x70mm_flechette, gic_1850x70mm_pennyshot, gic_1850x70mm_starshell
magazineProjectile
gic_null

Cadeia declarativa

Projéteis

20

Relações do jogo

Efeitos aplicados

7

Relações do jogo

Projéteis secundários

10

Relações do jogo

Habilidades

1

Relações do jogo

Munições compatíveis

7

Relações do jogo

Projéteis utilizados

11

Áudio representativo

Sons

Som de empty de XM-12 Protetor
Som de switchAmmo de XM-12 Protetor

Configuração declarativa

Dados adicionais

ammoAmount
15
ammoMax
15
ammoProjectileCount
12, 1, 1, 1, 10, 8, 1
ammoProjectileType
gic_standardbullet_c_shotgun, gic_standardbullet_c_slug, gic_standardbullet_c_slug_highexplosive, gic_standardbullet_c_slug_whitephosphorus, gic_highvelbullet_c, gic_standardbullet_a_pennyshot_messenger, gic_1850x70mm_starshell_stage1
ammoProjectileTypeMiss
gic_standardbullet_miss_c_shotgun_pointblank, gic_standardbullet_miss_c_slug_pointblank, gic_standardbullet_miss_c_slug_highexplosive_pointblank, gic_standardbullet_c_slug_whitephosphorus, gic_highvelbullet_miss_c_pointblank, gic_standardbullet_miss_a_pennyshot_messenger, gic_1850x70mm_starshell_stage1
ammotubeAmount
5
attachmentTags
gic_sight
attachmentsAvailable
sight
baseOffset
0.4, 0.25
consumeAmmoModule
Sim
consumeAmmoOrderedInventory
Sim
consumeAmmoTag
gic_1850x70mm_ammo
consumeAmmoType
gic_1850x70mm_buckshot, gic_1850x70mm_slug, gic_1850x70mm_slug_highexplosive, gic_1850x70mm_slug_whitephosphorus, gic_1850x70mm_flechette, gic_1850x70mm_pennyshot, gic_1850x70mm_starshell
crouchAccuracy
Sim
ejectProjectile
Sim
ejectProjectileType
gic_null
ejectProjectileTypeConfigs
[object Object], [object Object], [object Object], [object Object], [object Object], [object Object], [object Object]
fireShellProjectile
gic_gunfirenoise_standardknockback
magazineDamageValues
200, 200, 300, 50, 150, 275, 20
magazineProjectile
gic_null
missChanceToggle
Sim
muzzleOffset
-0.05, 0.35
shellOffset
-1.35, 0.45
singleBulletLoad
Sim
usesAttachments
Sim
weaponAcceptRepairs
Sim
weaponDeterioration
Sim
weaponDurability
800, 1100
weaponDurabilityEffectMultiplier
1
weaponDurabilityMax
1100
weaponRepairAcceptTags
gic_repair