Armas de fogo
Tk-12 Akasha
reaperassault
Dispara balas de matéria escura super-fria infundida. Gera drones defensivos.
Desempenho determinístico
Estatísticas
ataques
- cadencia
- 8.3333
- dano_base
- 1.044
- dano_nivel
- 2.61
- dps_base
- 8.7
- dps_nivel
- 21.75
- energia
- 20
- intervalo
- 0.12
- projeteis
- 1
- slot
- primária
- cadencia
- 0.25
- dano_base
- 0
- dano_nivel
- 0
- dps_base
- 0
- dps_nivel
- 0
- energia
- 50
- intervalo
- 4
- projeteis
- 1
- slot
- alternativa
Modos de uso
Habilidades
GunFire
GunFireClasse: GunFire
- baseDps
- 8.7
- energyUsage
- 20
- fireTime
- 0.12
- fireType
- auto
- inaccuracy
- 0.03
- projectileCount
- 1
- projectileParameters
- {"damageKind":"hoarfrost","knockback":2,"speed":97,"statusEffects":["slow"]}
- projectileType
- iceplasma
Drones de Escudo
fudronelauncherakashaClasse: AltFireAttack
- baseDamage
- 0
- elementalConfig
- {"cosmic":{"projectileType":"botpod2"},"electric":{"projectileType":"botpod2"},"fire":{"projectileType":"botpod2"},"ice":{"projectileType":"botpod2"},"physical":{"projectileType":"botpod2"},"poison":{"projectileType":"botpod2"},"radioactive":{"projectileType":"botpod2"},"shadow":{"projectileType":"botpod2"}}
- energyUsage
- 50
- firePositionPart
- erchiuslauncher
- fireTime
- 4
- fireType
- auto
- hidePrimaryMuzzleFlash
- Sim
- inaccuracy
- 0
- projectileCount
- 1
- projectileParameters
- {"actionOnReap":[{"action":"sound","options":[]},{"action":"projectile","angleAdjust":0,"fuzzAngle":0,"inheritDamageFactor":0.02,"type":"electricexplosion"}],"monsterId":"sentryminidrone2","periodicActions":[{"action":"option","options":[{"action":"particle","rotate":true,"specification":{"destructionAction":"fade","destructionTime":0.02,"fullbright":true,"position":[],"size":1,"timeToLive":0.02,"type":"textured","variance":{}}},{"action":"particle","rotate":true,"specification":{"destructionAction":"fade","destructionTime":0.02,"fullbright":true,"position":[],"size":1,"timeToLive":0.02,"type":"textured","variance":{}}},{"action":"particle","rotate":true,"specification":{"destructionAction":"fade","destructionTime":0.02,"fullbright":true,"position":[],"size":1,"timeToLive":0.02,"type":"textured","variance":{}}},{"action":"particle","rotate":true,"specification":{"destructionAction":"fade","destructionTime":0.02,"fullbright":true,"position":[],"size":1,"timeToLive":0.02,"type":"textured","variance":{}}},{"action":"particle","rotate":true,"specification":{"destructionAction":"fade","destructionTime":0.02,"fullbright":true,"position":[],"size":1,"timeToLive":0.02,"type":"textured","variance":{}}},{"action":"particle","rotate":true,"specification":{"destructionAction":"fade","destructionTime":0.02,"fullbright":true,"position":[],"size":1,"timeToLive":0.02,"type":"textured","variance":{}}},{"action":"particle","rotate":true,"specification":{"destructionAction":"fade","destructionTime":0.02,"fullbright":true,"position":[],"size":1,"timeToLive":0.02,"type":"textured","variance":{}}},{"action":"particle","rotate":true,"specification":{"destructionAction":"fade","destructionTime":0.02,"fullbright":true,"position":[],"size":1,"timeToLive":0.02,"type":"textured","variance":{}}},{"action":"particle","rotate":true,"specification":{"destructionAction":"fade","destructionTime":0.02,"fullbright":true,"position":[],"size":1,"timeToLive":0.02,"type":"textured","variance":{}}},{"action":"particle","rotate":true,"specification":{"destructionAction":"fade","destructionTime":0.02,"fullbright":true,"position":[],"size":1,"timeToLive":0.02,"type":"textured","variance":{}}}],"time":1},{"action":"sound","loop":false,"options":[],"time":1},{"action":"sound","loop":false,"options":[],"time":1}],"spawnInterval":1,"speed":0,"timeToLive":1}
- speed
- 0
- timeToLive
- 0
Funcionamento
Munição, acessórios e ferramentas
municao
- reloadTime
- 1.2
Cadeia declarativa
Projéteis
Produção
Como fabricar
Relações do jogo
Efeitos aplicados
Relações do jogo
Habilidades
Relações do jogo
Projéteis utilizados
Acervo visual
Uso, disparo e outros estados

Áudio representativo
Sons
Configuração declarativa
Dados adicionais
- baseOffset
- 0.8, 0.3
- critBonus
- 4
- critChance
- 1
- hasRecoil
- 1
- isAmmoBased
- 1
- magazineSize
- 32
- muzzleOffset
- 1.9, 0.1
- particleEmitters
- {"muzzleFlash":{"particles":[{"offset":[0,0],"particle":"smallfirecloud1"},{"offset":[0,0],"particle":"smallfirecloud2"},{"offset":[0,0],"particle":"rocketbarrelpuff"}]}}
- recoilForce
- 400
- recoilSpeed
- 200
- reloadTime
- 1.2
- weaponType
- Assault Rifle