Armas de fogo
Transheya-12
gic_transheya12
"Remessas chegaram para nós 'testarmos' algumas novas balas experimentais nos Florans. As balas eram marcadas como 'WP'. Antes disso, nossos arrombadores usavam apenas o habitual cartucho de chumbo. Na próxima vez que estivermos limpando fortalezas de madeira, nosso arrombador dispara loucamente em uma cabana. Florans saem gritando da casa, os produtos químicos queimando em suas peles, tentando rolar na lama, jogar água sobre si, qualquer coisa para parar a dor. Não conseguiam." Usa cartuchos de espingarda de 18.50x70mm.
Desempenho determinístico
Estatísticas
ataques
- cadencia
- 2
- dano_base
- 200
- dano_nivel
- 200
- dps_base
- 400
- dps_nivel
- 400
- energia
- Não
- intervalo
- 0.5
- projeteis
- 12
- slot
- primária
Modos de uso
Habilidades
GunFire
GunFireClasse: GunFire
- baseDamage
- 200
- bonusDps
- 0
- dynamicRecoil
- Não
- energyUsage
- Não
- fireTime
- 0.5
- fireType
- semi
- inaccuracy
- 0.045
- missChance
- 50
- missChanceCrouch
- 25
- projectileCount
- 12
- projectileType
- gic_standardbullet_c_shotgun
- projectileTypeMiss
- gic_standardbullet_miss_c_shotgun_pointblank
Funcionamento
Munição, acessórios e ferramentas
acessorios
- attachmentTags
- gic_sight
- attachmentsAvailable
- sight
- sightAttachment
- {"attachedName":"ironsights","attachmentAttached":true,"attachmentBonusType":"additive","attachmentBonuses":[0,0,0,0,0,0,0,0],"attachmentBonusesAlt":[0,0,0,0],"attachmentId":"gic_otk8_sight","removable":true,"specialAttachmentConfig":{"statusEffects":["gic_ews_attachment_sight"],"type":"scopeStatusEffect"}}
- usesAttachments
- Sim
durabilidade
- weaponAcceptRepairs
- Sim
- weaponDeterioration
- Sim
- weaponDurability
- 800, 1100
- weaponDurabilityMax
- 1100
- weaponRepairAcceptTags
- gic_repair
municao
- ammoAmount
- 5
- ammoMax
- 5
- consumeAmmoType
- gic_1850x70mm_buckshot, gic_1850x70mm_slug, gic_1850x70mm_slug_highexplosive, gic_1850x70mm_slug_whitephosphorus, gic_1850x70mm_flechette, gic_1850x70mm_pennyshot, gic_1850x70mm_starshell
- magazineProjectile
- gic_null
Cadeia declarativa
Projéteis
Disponibilidade
Como desbloquear
Receitas relacionadas
Usado em
Relações do jogo
Efeitos aplicados
gic_bleeding_lightSangramento Leve - -10% CHANCE DE ACERTO e PRECISÃO | -20% ATK.gic_bleeding_lightTirogic_bulletshotTirogic_bulletshotgic_ews_attachment_sightgic_ews_attachment_sightgic_ews_attachment_sightgic_ews_attachment_sightRuídos de Disparo - Sem efeito. Efeito de Mensageiro para joias e habilidades.gic_gunfirenoiseSuprimido! - -33% Chance de Acerto e Precisão de EWS | -60% Altura do Salto | -25% ATK | Tempo de disparo do inimigo reduzido em 1s.gic_suppressedSuprimido! - -33% Chance de Acerto e Precisão de EWS | -60% Altura do Salto | -25% ATK | Tempo de disparo do inimigo reduzido em 1s.gic_suppressedRelações do jogo
Projéteis secundários
gic_shellcasing_shotgunshell_endgic_shellcasing_shotgunshell_explosive_endgic_shellcasing_shotgunshell_explosive_endgic_shellcasing_shotgunshell_flechette_endgic_shellcasing_shotgunshell_flechette_endgic_shellcasing_shotgunshell_pennyshot_endgic_shellcasing_shotgunshell_pennyshot_endgic_shellcasing_shotgunshell_slug_endgic_shellcasing_shotgunshell_slug_endgic_shellcasing_shotgunshell_starshell_endgic_shellcasing_shotgunshell_starshell_endgic_shellcasing_shotgunshell_whitephosphorus_endgic_shellcasing_shotgunshell_whitephosphorus_endgic_standardbullet_miss_c_shotgungic_standardbullet_miss_c_shotgungic_suppression_smallgic_suppression_smallgic_suppression_smallgic_suppression_smallRelações do jogo
Acessórios
Relações do jogo
Habilidades
Relações do jogo
Munições compatíveis
gic_1850x70mm_buckshotFlechette 18.5x70mmgic_1850x70mm_flechetteCartucho 18.5x70mm Pennygic_1850x70mm_pennyshotBalote 18.5x70mm Calibre 12gic_1850x70mm_slug18.5x70 [Alta Explosão]gic_1850x70mm_slug_highexplosive18.5x70 [Fósforo Branco]gic_1850x70mm_slug_whitephosphorusCartucho Estrela 18.5x70mmgic_1850x70mm_starshellRelações do jogo
Projéteis utilizados
gic_gunfirenoise_standardknockbackgic_nullgic_nullgic_shellcasing_shotgunshellgic_shellcasing_shotgunshellgic_shellcasing_shotgunshell_explosivegic_shellcasing_shotgunshell_explosivegic_shellcasing_shotgunshell_flechettegic_shellcasing_shotgunshell_flechettegic_shellcasing_shotgunshell_pennyshotgic_shellcasing_shotgunshell_pennyshotgic_shellcasing_shotgunshell_sluggic_shellcasing_shotgunshell_sluggic_shellcasing_shotgunshell_starshellgic_shellcasing_shotgunshell_starshellgic_shellcasing_shotgunshell_whitephosphorusgic_shellcasing_shotgunshell_whitephosphorusgic_standardbullet_c_shotgungic_standardbullet_c_shotgungic_standardbullet_miss_c_shotgun_pointblankgic_standardbullet_miss_c_shotgun_pointblankÁudio representativo
Sons
Configuração declarativa
Dados adicionais
- ammoAmount
- 5
- ammoMax
- 5
- ammoProjectileCount
- 12, 1, 1, 1, 10, 8, 1
- ammoProjectileType
- gic_standardbullet_c_shotgun, gic_standardbullet_c_slug, gic_standardbullet_c_slug_highexplosive, gic_standardbullet_c_slug_whitephosphorus, gic_highvelbullet_c, gic_standardbullet_a_pennyshot_messenger, gic_1850x70mm_starshell_stage1
- ammoProjectileTypeMiss
- gic_standardbullet_miss_c_shotgun_pointblank, gic_standardbullet_miss_c_slug_pointblank, gic_standardbullet_miss_c_slug_highexplosive_pointblank, gic_standardbullet_c_slug_whitephosphorus, gic_highvelbullet_miss_c_pointblank, gic_standardbullet_miss_a_pennyshot_messenger, gic_1850x70mm_starshell_stage1
- attachmentTags
- gic_sight
- attachmentsAvailable
- sight
- baseOffset
- 0.4, 0.4
- consumeAmmoModule
- Sim
- consumeAmmoOrderedInventory
- Sim
- consumeAmmoTag
- gic_1850x70mm_ammo
- consumeAmmoType
- gic_1850x70mm_buckshot, gic_1850x70mm_slug, gic_1850x70mm_slug_highexplosive, gic_1850x70mm_slug_whitephosphorus, gic_1850x70mm_flechette, gic_1850x70mm_pennyshot, gic_1850x70mm_starshell
- crouchAccuracy
- Sim
- ejectProjectile
- Sim
- ejectProjectileType
- gic_null
- ejectProjectileTypeConfigs
- [object Object], [object Object], [object Object], [object Object], [object Object], [object Object], [object Object]
- fireShellProjectile
- gic_gunfirenoise_standardknockback
- magazineDamageValues
- 200, 200, 300, 50, 150, 275, 20
- magazineProjectile
- gic_null
- missChanceToggle
- Sim
- muzzleOffset
- -0.55, 0.25
- sightAttachment
- {"attachedName":"ironsights","attachmentAttached":true,"attachmentBonusType":"additive","attachmentBonuses":[0,0,0,0,0,0,0,0],"attachmentBonusesAlt":[0,0,0,0],"attachmentId":"gic_otk8_sight","removable":true,"specialAttachmentConfig":{"statusEffects":["gic_ews_attachment_sight"],"type":"scopeStatusEffect"}}
- singleBulletLoad
- Sim
- usesAttachments
- Sim
- weaponAcceptRepairs
- Sim
- weaponDeterioration
- Sim
- weaponDurability
- 800, 1100
- weaponDurabilityEffectMultiplier
- 1
- weaponDurabilityMax
- 1100
- weaponRepairAcceptTags
- gic_repair